Spy Hunter get's it's very own Musical Score
Dig your headphones out because film composer Ryan Shore has created the action-driven music score for SPY HUNTER, the reboot of the legendary combat driving series, specially developed for the Nintendo 3DS.
Launching in North America on October 9 (and soon after in Europe), SPY HUNTER is published by Warner Bros. Interactive Entertainment and developed by TT Fusion. SPY HUNTER marks the first video game score for composer Ryan Shore who recently received a Grammy Award nomination for Best Score Soundtrack (The Shrine).
In the game, players take on the role of the "Agent", driver of the legendary G-6155 Interceptor Supercar, armed extensively with advanced weaponry and high-tech gadgetry, and ready to take on a global terrorist organization set on world domination. Experience total control, as the Interceptor seamlessly transforms from supercar to off-road assault vehicle to speed boat, allowing you to eliminate threats wherever your mission takes you.
For SPY HUNTER, Shore composed a contemporary hybrid music score by fusing live performances with electronic grooves and overdubs. Recording with a jazz big band Ryan acoustically re-created Henry Mancini's iconic theme to "Peter Gunn" and remixed the new arrangement with modern electronic sounds.




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