NDS LEAKED: Nitro / DS specs

Yesterday, the codename accidentally leaked from Nintendo. This morning, we received a nice scan of a document showing some specifications of the Nitro / Nintendo DS... *update* We've received a fully translated version of the factsheet.

Yesterday, the codename accidentally leaked from Nintendo. This morning, we received a nice scan of a document showing some specifications of the Nitro / Nintendo DS...

nitro.gif
As you can see, most of the stuff written there is in Japanese. Luckily, we found someone capable of translating most of it so we'll get a decent view on the idea's going on in Nintendo's R&D department.

CPU Main processor ARM946E-S (67MHz)
Cache: 8KB data 4KB
TCM : 32KB data 16KB
Sub processor ARM7TDMI (33MHz)
Memory Main memory 4MB
ARM9/ARM7 32KB (2 times 16KB)
ARM7
Work RAM
64KB
VRAM 656KB
LCD Display two screens of 256x192 pixels (RGB)
Colors maximum of 262,144 colors
2D graphics
Engine
BG 4 layers maximum
OBJ 128 objects maximum
3D graphics
Engine
Coordinate conversion maximum of 4M / second
Polygon drawing capability maximum of 120K polygon s
Pixel drawing capability maximum of 30M pixels/second
Sound ? 16 channels (ADPCM/PCM)
Microphone input
Wireless communication ? IEEE802.11 protocol
Input device ? Touch screen / panel
'cross', A, B, R, L, Start, Select (X and Y are under examination)
Electric power control ? Sleep mode (with WakeUp by radio signal possible). Electric power control of the 2D engine, rendering engine, (unknown) engine and LCD possible.

So here we have it, it looks like the DS will get some nice gimmicks, such as a touchscreen and wireless communication. It was also already mentioned by IGN that the ARM7 CPU will be used for GBA-compatibility.

*update* We've received a fully translated version of the factsheet.

ds-e.gif
Posted on 11-03-2004 by Dennis

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