LEAKED: Nitro / DS specs
Yesterday, the codename accidentally leaked from Nintendo. This morning, we received a nice scan of a document showing some specifications of the Nitro / Nintendo DS... *update* We've received a fully translated version of the factsheet.
Yesterday, the codename accidentally leaked from Nintendo. This morning, we received a nice scan of a document showing some specifications of the Nitro / Nintendo DS...

| CPU | Main processor | ARM946E-S (67MHz) Cache: 8KB data 4KB TCM : 32KB data 16KB |
| Sub processor | ARM7TDMI (33MHz) | |
| Memory | Main memory | 4MB |
| ARM9/ARM7 | 32KB (2 times 16KB) | |
| ARM7 Work RAM | 64KB | |
| VRAM | 656KB | |
| LCD | Display | two screens of 256x192 pixels (RGB) |
| Colors | maximum of 262,144 colors | |
| 2D graphics Engine | BG | 4 layers maximum |
| OBJ | 128 objects maximum | |
| 3D graphics Engine | Coordinate conversion | maximum of 4M / second |
| Polygon drawing capability | maximum of 120K polygon s | |
| Pixel drawing capability | maximum of 30M pixels/second | |
| Sound | ? | 16 channels (ADPCM/PCM) Microphone input |
| Wireless communication | ? | IEEE802.11 protocol |
| Input device | ? | Touch screen / panel 'cross', A, B, R, L, Start, Select (X and Y are under examination) |
| Electric power control | ? | Sleep mode (with WakeUp by radio signal possible). Electric power control of the 2D engine, rendering engine, (unknown) engine and LCD possible. |
So here we have it, it looks like the DS will get some nice gimmicks, such as a touchscreen and wireless communication. It was also already mentioned by IGN that the ARM7 CPU will be used for GBA-compatibility.
*update* We've received a fully translated version of the factsheet.





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