GBA Info: Metroid - Zero Mission

Nintendo has updated the information on Metroid: Zero Mission. Samus without her suit... Continuing story after defeating Mother Brain...

Nintendo has updated the information on Metroid: Zero Mission. Samus without her suit... Continuing story after defeating Mother Brain...

Based loosely on the original NES maps, Metroid: Zero Mission includes all of the weapons and environments that made the original a huge hit, and also provides a totally new experience for the series' many fans by adding new enhancements and delving deeper into aspects of the story that haven't been told.

Gamers can again accompany the legendary Samus as she explores Planet Zebes in an attempt to defeat the evil Mother Brain and Space Pirates. Players can explore numerous secret and exciting paths and areas, each one leading to either extra power-up items or even important locations. Samus can only gain entry to new areas after acquiring one of the many weapons or abilities. With amazing weapons, enemies, environments and puzzles gamers are guaranteed an action packed adventure.

Sent to Zebes to investigate rumors of a deadly alien species, Samus meets her match in the form of the mysterious Metroids -- energy-sapping creatures that emerge from an oversized cerebrum beneath the planet's surface. Samus isn't the only traveler searching for the Metroids. A band of Space Pirates has touched down to extract the curious creatures and use them as weapons. Samus must thwart the pirates, but they are wily and will prove to be more trouble than Samus expects.

In the long-standing Metroid tradition, Zero Mission is a scavenger hunt for dozens of items (missiles, energy tanks and tools) that give you the ability to explore wider and deeper. Every time you uncover a device, you'll remember former dead ends that you can finally overcome. The endless chain of breakthroughs and discoveries causes the world to continue to grow and form.

The Metroids are only one of the many menacing species that lurk below the surface. The Zebesian underground overflows with creatures that aim to keep you from invading their turf. Metroid classics Kraid and Ridley hold fort in dark corners, towering over the comparatively small bounty hunter. The planet holds plenty of new threats, too, such as the lava-dwelling serpent that acts as the first line of defense in Kraid's lair and the armored larvae that lurk in the deepest sections of Norfair. The Space Pirates are no pushovers either, and you won't always have the Power Suit to protect you.

Features:

  • Samus Aran arrives on Zebes in an adventure that greatly expands on the legendary NES Metroid title.
  • Upgrade Samus's suit with classic power-ups from previous Metroid titles, plus all-new abilities like the Power Grip, Zip Line and more.
  • Cool cut-scenes bring Samus's incredible story to life like never before.
  • Beautiful graphics and an eerie soundtrack give each environment a unique, distinctly Metroid feel.
Posted on 06-01-2004 by Dennis

Comments

There are no comments yet on this article.
You could be the first one!

Post a new comment

To place a comment, you need to be logged in.
Register or log in.
Follow us on Twitter Follow us on Facebook Follow us on YouTube Follow us through RSS