Bobbeetec DRG update
Bobbeetec has told us they've updated their DRG 3D engine. This time no specs, but aimed for you, the gamer...
Bobbeetec has told us they've updated their DRG 3D engine. This time no specs, but aimed for you, the gamer...
Bobbeetec:
You see, all of our earlier media (and infact most of the site) was really aimed at developers and publishers (and not end-gamers)... but with so many actual gamers visiting, we wanted to show what DRG 3D/GBA could do, but in a way that everyone can instantly recognize -- so, this update is for them (and you!)
Monsters, Weapons, Explosions, Damage (think "Rocket Jumping!"), Special F/X and all the stuff people expect to see in a FPS (well, on the PC anyway!) is now showcased in new screenshots and three new, longer, videos (40-ish sec. each).
For your information, the videos were taken using a standard GBA (glacier, if you must know ;-) and a TV-de-Advance adapter to capture the video output -- The quality isn't as fluid or smooth as seeing it live, but at least you know that it's 100% genuine and running on stock hardware.
As you've just read, Bobbeetec added some monsters and weapons to their demo's. So without further ado: Movie 1, Movie 2 and Movie 3










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