Urban Reflex
Graphics State has put up some info and screenshot from their 3D shooter 'Urban Reflex' for the GBA (or GBA SP).
Features:Locations include a hotel, a roof top battle, a subway, hideout villa, downtown city, airport, etc? A very fast and detailed FPS engine on the GBA Fluid character animation with at least double the frames of games such as Doom Over 20 varied missions, including search and destroy, retrieval and assassination Intuitive control method supporting stealth manoeuvres such as crouching and creeping, aiming up/down, strafing Sophisticated AI - a big leap forward from current GBA FPS games - including path following, enemies dodging fire and calling for backup. Enemies react to sound, sight and threatening situations Explosive, destructible environments. All scenery objects can be destroyed Multiple types of hi-tech weaponry and equipment Play levels set in both the day and the night in unique night-site mode Animated textures on walls, floors, ceilings and animated lighting Special game lighting effects, including depth shading In-game soundtrack and explosive sound effects High and low resolution support in-game to allow for even more detailed textures Detailed end of level statistics and review of your performance




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