NDS Capcom announces Dark Void Zero

Surprise! Out of the blue, Capcom announced Dark Void Zero for DSiWare. For those of you waiting for a Metroid-like title, on DSi, this might be your closest match for the near future.

As the '80s were drawing to a close, the developers at Capcom began work on a top secret project that aimed to set new standards for the platformer genre. That game was called "Dark Rift", and it blended the intense shooting action of Section Z with the latest innovations in platform jumping from Mega Man. In order to properly fulfill the producer's vision for Dark Rift (later renamed Dark Void), the hardware engineering team at Capcom was enlisted to design and produce an all-new chipset that would be included in every cartridge, enabling huge numbers of sprites and never-before-seen special effects to be displayed on the aging NES platform and the PlayChoice-10 NES arcade cabinet.

Alas, time waits for no man and game developers are no exception. The dawn of the Super Nintendo Entertainment System made the additional hardware requirements for Dark Void redundant. Capcom suspended development on Dark Void as it began to evaluate the SNES. Before long, the game was shelved and drifted into the annals of gaming history. Even the internal tape-based archives were lost due to an unfortunate magnet incident which even today is best left un-discussed. Dark Void became a legendary "lost project" at Capcom...until now.

Nearly twenty years later the next gen version of the game, Dark Void, is back on the Xbox 360, PS3, and PC! But to commemorate the game's humble origins, Capcom has commissioned this recreation of the original 8-bit classic, now re-titled "Dark Void Zero," on the DSi platform. You play Rusty, the first human born in the Void, who must take on the Watchers in a quest to stop their domination of Earth. With the aid of Nikola Tesla, and his state-of-the-art rocket pack, Rusty must take down the Watchers and their minions across three intense levels of action and intrigue

Posted on 22-12-2009 by Dennis

Comments

  • This actually looks to have more potential than the HD console version, which just looks a bit meh to be honest. This old school 8 bit rebirth is quite refreshing and I'm glad Capcom are man enough to take a stab at it because I'm sure other developers wouldn't be so sure about doing it. It, and Megaman 9, show once again that it's not graphics that matter.

    ganepark32, 30-11--0001 at 00:00

Post a new comment

To place a comment, you need to be logged in.
Register or log in.
Follow us on Twitter Follow us on Facebook Follow us on YouTube Follow us through RSS