Morpheme and Tony Hawk Join Forces
NaturalMotion, the animation technology company behind the euphoria engine have announced that the company's animation engine and graphical authoring tool, is being used in Activision's upcoming Tony Hawk: RIDE, developed by Chicago-based Robomodo.
Morpheme is robust animation middleware designed to give developers and animators unprecedented creative control over the look of their final in-game animation by allowing them to author and preview blends, blend trees and transition graphs in real time.
'Tony Hawk: RIDE's groundbreaking skateboard controller offers gamers a uniquely realistic experience,' said Christian Staack, Vice President of Sales for North America at NaturalMotion. 'morpheme will allow Robomodo to match that standard of realism in their character animations, recreating the exhilarating thrills and painful spills of real skateboarding to the high degree of accuracy required for such an innovative game.'
Tony Hawk: RIDE is in development for the Wii (also utilising morpheme) by Buzz Monkey Software. The game will hopefully be released later this year.




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