GBA 3D Technology for GBA

GBA developer Logik State has developed 3D technology for the GBA. Some of the features include: 15 to 20 fps 3D on a primarily 2d platform in a real game situation. Over 2500 polygons per second when texture mapping the whole screen.Full 3D collision systemSupporting full 3D environments e.g. racing tracks,3D worlds3D sprites supportRuns alongside a custom sound driver mixing 8bit digital PCM sound data with 6 channels for music and 2 channels for sound effectsLets hope that some great games are produced from this new technology.*** Update ***We've got the pictures (17)... Unfortunately, their in .pcx-format... But you can still download them and view them using ms-paint or some other program. Get them here.

Posted on 05-06-2002 by Dennis

Comments

There are no comments yet on this article.
You could be the first one!

Post a new comment

To place a comment, you need to be logged in.
Register or log in.
Follow us on Twitter Follow us on Facebook Follow us on YouTube Follow us through RSS